![]() Android and iOS ports came along in 2013, although these were by far the weakest versions.Īnd that's where we left Clash of Heroes, until now, 10 years later, with a surprise Definitive Edition I don't think anyone expected.Īccording to the official burb, Dotemu has not altered the established scope and vision of the original, but it has given the art style a refresh, with updated character arts and portraits, as well as quality-of-life improvements, such as a complete rebalancing of the multiplayer mode. ![]() Its brilliant blend of role-playing, turn-based strategy and match-three puzzling, drenched in an eye-catching anime-inspired art style, was followed by a high definition version for PlayStation 3, Xbox 360 and PC in 2011. We’re very happy with the result and can’t wait to see the game hitting current gen consoles and PC.The original Clash of Heroes, developed by Capybara Games, launched on the Nintendo DS in December 2009. From the beginning, it was obvious that Dotemu were true fans of the original and the best possible team to deliver this classic on current gen platforms with care and respect. Ubisoft’s Might & Magic brand director Eric Damian-Vernet adds: “Might & Magic Clash of Heroes is one of the best and most unique games in the Might & Magic franchise, and as such one of the most deserving of receiving the ‘Definitive Edition’ treatment. So to be able to work on an updated version of this modern classic and bring it to entirely new audiences is amazing we can’t wait to introduce this game to a new generation of fans.” I spent so many nights on my Xbox 360 with my friends trying to set up the best, undefeatable strategy, playing for just “one more duel” until the sun rose. “Might and Magic: Clash of Heroes was one of my favorite games from the era it was originally released in. “This is a dream come true for me,” enthuses Dotemu CEO and executive producer Cyrille Imbert.
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